Tuesday, October 7, 2008

game and learning

Before I read James Gee's article, I used to consider video games to be just entertainment. I never thought they could contain lessons that could improve our educational system.
I think Mr. Gee is right when he says that video games are complex systems that you have to learn to play, and that school could benefit from being set up the same way. I would probably be much more motivated and excited about school if the learning process were more like a video game. A lot of the time, it feels like we just memorize facts for a test, then forget them, like Mr. Gee says. Many classes are only good for earning a grade, and we can't apply them to the rest of our lives.
I agree that getting an identity, like in a video game, would be good for learning. Many students do not have a good sense of identity, so they always ask "Why am I taking this class? How will this be good for me?" So if a teacher made a student feel like a real artist or a scientist instead of just a student, then that would motivate the student to learn more.
I also agree that more risk taking would be better for school learning. Students often think that tests or projects or grades are the end of the world, so they become too concerned about the result and don't use their creativity. This makes students more similar to each other and makes it harder for talented students to stand out.
Customization would also be helpful in school. Many people have different ways of learning, so we need to find a way to let all of them learn in their own way. Most of the time, every student is taught in the same way, which is only good for the people who understand that way.
System thinking would definitely be a benefit to schools. Students often don't know how their classes are relevant to society and the world, so they don't apply themselves as much. If we could always see our classes in context, it would be a good motivator.
I also really like the idea of cross-functional teams. People have different strengths as students, so they should be able to work together sometimes in ways that improve their weaknesses, instead of always just competing to be #1.

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